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Full-body tracking in VR using AprilTag markers

117 点作者 podiki将近 4 年前

8 条评论

titoasty将近 4 年前
YMMV. Having worked with AprilTags and Aruco markers, I can already see the limitations in the short video. Resilience is very good, very very, but not under strong movements and particularly any kind of motion blur (I&#x27;m looking at you, cheap webcams) (the video has quite slow movements). A decent size for the markers is also a huge requirement (around 10cm per meter from the camera. With a 4k camera I reached 2cm per meter with Aruco markers). Pose estimation is still a tricky problem and solving it is challenging at best. All of this is impressive in a very controlled environment, but can be disappointing in real world environments (and non trained users). I&#x27;m very curious how they&#x27;ll solve all of these!<p>ps: oh and you need totally flat markers.
jcfrei将近 4 年前
Very cool. Has somebody already attempted to make clothing with a visual fiducial system like AprilTag? Like gloves, socks, t-shirts, etc? Could be a really comfortable way to enable full body tracking without a complicated setup.
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VoidWhisperer将近 4 年前
This looks like it works great for 180 degree tracking (ie if you are facing the camera.) Is there any way to make it so you could turn all the way around and still have it work, ie by adding more apriltag markers on the opposite side from the front ones?
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chii将近 4 年前
very surprised to see this repo linked in HN, when i just saw the it over at the steam community forum for this very topic : <a href="https:&#x2F;&#x2F;steamcommunity.com&#x2F;app&#x2F;250820&#x2F;discussions&#x2F;0&#x2F;3043857610255565264&#x2F;#c3043857610259315832" rel="nofollow">https:&#x2F;&#x2F;steamcommunity.com&#x2F;app&#x2F;250820&#x2F;discussions&#x2F;0&#x2F;30438576...</a>
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jelling将近 4 年前
Given unlimited AprilTags, how would this approach compare to a depth camera and Xsens&#x2F;Rokoko mocap suit?
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jimmySixDOF将近 4 年前
The Luxonis OpenCV AI Kit (OAK) project team is also actively implementing AprilTags [1] and my understanding is it will handle Tag Detection and Pose Estimation on the camera.<p>[1] <a href="https:&#x2F;&#x2F;github.com&#x2F;luxonis&#x2F;depthai-python&#x2F;pull&#x2F;298" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;luxonis&#x2F;depthai-python&#x2F;pull&#x2F;298</a>
LegitShady将近 4 年前
this is sort of going backwards and then forwards in steamvr. In &quot;the labs&quot; you can explore (sort of) the secret valve developer room and its full of similar markers to let the device track 3d space.<p>This puts the markers on the person instead of the room, but maybe valve played with that too - I don&#x27;t know.<p>Cool stuff - I might mess with this next month if I can find some time.
bullen将近 4 年前
How much latency does this add compared to light house trackers f.ex.?