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EA has made five of its accessibility patents free for any studio to use

38 点作者 bdz超过 3 年前

5 条评论

andrewzah超过 3 年前
&quot;It only has one exception: if someone files a lawsuit against EA for infringing a different patent, EA will refuse to share the accessibility patents with them.&quot;<p>How nice of EA.
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gmueckl超过 3 年前
Does anyone have the patent numbers?<p>I want to understand the music related patent, but I have nothing to go on other than the one sentence blurb that every news outlet seems to copy verbatim from EA&#x27;s press release. Google doesn&#x27;t turn up anything useful for me.<p>Edit: spoke too soon. Just found this article that links to the patents: <a href="https:&#x2F;&#x2F;htxt.co.za&#x2F;2021&#x2F;08&#x2F;ea-to-allow-other-developers-free-use-of-patented-accessibility-tech&#x2F;" rel="nofollow">https:&#x2F;&#x2F;htxt.co.za&#x2F;2021&#x2F;08&#x2F;ea-to-allow-other-developers-free...</a>
rPlayer6554超过 3 年前
This seems like a good thing. Especially the ping system....Apex&#x27;s Ping system is miles ahead of any game. It increases the playability for all players by a tremendous amount.
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smoldesu超过 3 年前
This is a step in the right direction, but no game studio has yet matched the insane generosity of id Software. When they released a GPL-licensed version of the Quake 2 source code, I immediately understood that I wanted to be a developer. I grew up playing the game like sacrament, so seeing such unparalleled benevolence from the devs was highly inspiring for me.<p>All of it makes me fantasize about a utopia where all game logic is open, and what kind of incredible community that might spawn.
MattGaiser超过 3 年前
I only see 4 patents?