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Show HN: A WebGL Renderer for Starcraft Broodwar

9 点作者 apineda超过 3 年前

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apineda超过 3 年前
repo: <a href="https:&#x2F;&#x2F;github.com&#x2F;imbateam-gg&#x2F;titan-reactor" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;imbateam-gg&#x2F;titan-reactor</a><p>alpha download: <a href="https:&#x2F;&#x2F;github.com&#x2F;imbateam-gg&#x2F;titan-reactor&#x2F;releases&#x2F;tag&#x2F;alpha-0.1.3" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;imbateam-gg&#x2F;titan-reactor&#x2F;releases&#x2F;tag&#x2F;al...</a><p>This was my covid year project. It uses openbw to read the game state and three.js for rendering in electron. It uses react and zustand for state management and ui rendering. I also do some fun 3d map visualization. I&#x27;m pretty burnt out on the project now but I hope to keep improving it soon. The next challenge would be to integrate it with ShieldBattery (<a href="https:&#x2F;&#x2F;shieldbattery.net&#x2F;" rel="nofollow">https:&#x2F;&#x2F;shieldbattery.net&#x2F;</a>) so if there are any Rust developers looking to help that would be awesome :)