I want to (learn and)develop XR applications for Google cardboard and Android devices using OpenXR(Monado) and OpenSceneGraph. What is the cheapest laptop that will support this development environment?<p>BTW, why are Linux laptops so expensive?
Something with a GPU if you are going to be doing AR/XR dev through Unity or another game engine. Also, 16gb RAM is a hard minimum, one of our research projects would silently fail on my 8gb machine when importing into Unity from Out Of Memory.
> BTW, why are Linux laptops so expensive?<p>I'm assuming it's a general business problem: they sell much less laptops than Dell etc., so they have to charge more to make up for employee / running costs.