I'd like to say a few words about where I would like the game to go. Right now it throws everything at you in one big big bucket of fun, but I plan to have a series of discrete challenges and different modes to experience songs in different ways. For example a level with just mines and arrows and no robots might be good for learning. Also, one thing I'm working on is a "falling blocks composed of dancing robots" puzzle mode and you have to match 3 in a row of the same color/type. On top of that, a versus mode is in the works.