Hi HN!<p>So this all started out as an experiment. I wanted to test the Golang gomobile library to build a small app on Android in Go. And it turned out to be a game, and harder than I thought...<p>After a lot of work and many gotchas (and a lot of moments where I was about to give up and started to squint on Unity) I finally manage to create a working game for Android with Go.<p>The game is quite simple and if it wasn't for being written in OpenGL/OpenAL from scratch it would be quite simple to make it in Unity or any other game engine for that matter.<p>Another goal of my project was actually to make something that I could sell but still keep open source. I usually never sell anything, I put up all my spare time projects as open source projects on my Github page. Even if it doesn't sell I can now at least convince my mother to try it with a single click in PlayStore!<p>Anyway, I might be a bit biased, but the game is quite fun!<p>Sponsor my new beer drinking hobby: https://play.google.com/store/apps/details?id=go.lang.bintris<p>Or check out the source: https://github.com/Lallassu/bintris<p>Thanks for your time and have a splendid day!