Great stuff, got 315 on third try. I made a game in the same vein sometime ago: <a href="https://vladimirslepnev.itch.io/zigzag" rel="nofollow">https://vladimirslepnev.itch.io/zigzag</a><p>One thing to note about this kind of endless runner games is the scoring system. Everyone uses the system "get as much points as possible in one run, each run starts from zero". But that forces people to slog through the early parts each time, and also makes them more likely to stop playing after an especially good run. I thought about this for a while, and came up with the idea that a better system would <i>dock points for mistakes</i>. The run would continue, a misclick would just give you a short breather and set you back fifty points or so.<p>I made some prototypes like that and the effect was striking: you stick with one run for a long time, falling into a kind of meditative state, never wanting to stop. Eventually you find an equilibrium where wins and losses balance out, and keep playing there, at the best of your ability. If I ever release an endless runner again, it will use that system.