I’m impressed with how little yak shaving there is in this repo to run a Go binary in android - and one that uses embeds shaders and uses OpenAL - i was expecting to find a ton of code written just to interface with android / java, never mind the 3D and audio bindings, but the repo is instead mostly just filled with code dedicated to making the game.<p>If you really can focus on building your app and just rely on GoMobile like this then Go seems like a viable language for at least building android apps.<p>I’m impressed.