> This is not to say that I have any animosity towards the game’s creator. Given such a large price tag, it’s hard to imagine not accepting a buyout offer. But I resent that we live in a system where any independent creativity is exploited for financial gain.<p>That's sort of the trade, isn't it? If independent creativity is regularly exploited for profit, that means people are always incentivized to create more. Would they really create as much in a system that offered few or no incentives?