If anyone wants to play with webgl/webgl2/webgpu/high-perf js, we're looking for a graphics engineer for all sorts of fun viz scaling projects (graphs used by teams tackling misinfo, global supply chains, money laundering, genomics, etc.): <a href="https://www.graphistry.com/careers" rel="nofollow">https://www.graphistry.com/careers</a><p>Agreed with other folks here: We see opportunities to advance over what we did with WebGL (opengl es 2.0 from 10-20 years ago)... but as far as we can tell, still a puzzle to work around missing capabilities relative to what we do with modern opencl/cuda on the server. So definitely an adventure!