Wow, don't recall <i>Mystery House</i> but definitely remember the era of small-self-publishers, diskettes-in-ziploc-bags.<p>And I recall being stuck in some later Sierra On-line game – by then with color hi-res graphics, but still vector drawn slowly on the screen as if retracing an artist's lines and texture-fills – where I had to throw a rock at some cobra.<p>And I recall a similar crude black-and-white hi-res mode game, Richard "Lord British" Garriott's <i>Akalabeth</i>, which begat Ultima and the Origin empire. Check out the screencaps:<p><a href="http://en.wikipedia.org/wiki/Akalabeth:_World_of_Doom#Gameplay_and_technology" rel="nofollow">http://en.wikipedia.org/wiki/Akalabeth:_World_of_Doom#Gamepl...</a>