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Why video calls are bad for brainstorming

180 点作者 lnyan大约 3 年前

20 条评论

foxfired大约 3 年前
One difference between in person and video calls interaction is, a video call is a performance. This is better explained in Amusing ourselves to death by Neil Postman, but let me attempt.<p>Imagine a TV show where a political candidate is asked a question, and instead of answering, he remains silent. The camera pans on him and zooms in. 3.5 seconds later, we switch to a close up from the camera on the left. The guest is still silent. 3.5 seconds later, the camera switches to the host who is also starting to look confused. A whole 11 seconds has gone by and the guest is still silent, his eyes looking up. Right before the host is about to halt things and go on a commercial break, the guest breaks his silence with a single word. &quot;No&quot;.<p>Even without knowing what the actual question was, you know this candidate is not going to win the race. It was a bad performance. But what if I tell you, he was asked a difficult question that he hadn&#x27;t thought of before, and he took all of 15 seconds to consider it before giving a sound answer?<p>That&#x27;s the problem with video, any time spent thinking on screen can be perceived as incompetence. 3.5 seconds is the average length of a shot on TV. And it makes silence look awfully long. Brainstorming requires doing some silent thinking.<p>In my previous job, I used to spend hours in a conference room with my colleague after we had plotted our plan on the whiteboard. Then, we would just sit down and look at the board in silence for long period of times. With the occasional &quot;what if... no never mind.&quot; When covid hit, we tried to do that via zoom. Didn&#x27;t work.<p>Silence does not work well on camera.
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stunt大约 3 年前
What bothers me the most about video conferencing software is when people talk over each other and you can only hear one of them properly.<p>This is not a problem in multiplayer video games with voice chat because I think they somehow manage it with multiple simultaneous audio sources. I&#x27;m surprised that Zoom has not done that yet. Just do what video games do.
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technovader大约 3 年前
Video calls shut my brain down<p>Honestly there&#x27;s very little good about video calls. I would prefer In-Person ideally, but if that is not possible, it is always more productive to just use slack or email. Or just a short audio call.
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alunchbox大约 3 年前
Unsure about others experience but from an engineering perspective using tooling like exalidraw or miro we&#x27;re able to brainstorm much more effectively than just a single whiteboard along with being able to have everyone contribute.<p>What I find often is that there&#x27;s TOO many people in a meeting that aren&#x27;t needed for the brainstorming sessions and essentially don&#x27;t contribute to the meeting.
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hernantz大约 3 年前
I have the idea that brainstorming on a meeting is a waste of time. It is better to do it async. On a shared doc where people can comment and improve over a short period of time (like a week or so). Then, and only then, you can have a round of presentations or debates.
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thaway2839大约 3 年前
One of the greatest challenges I&#x27;m facing running team meetings virtually is getting input from the less extroverted team members.<p>When we had a meeting in a physical room, if I noticed someone hadn&#x27;t said much, I could go &quot;Hey John, any thoughts on this idea?&quot;, and it would largely be appreciated by John because it gave him an opportunity to speak in a room filled with other folks who were much better at getting their 2 cents in.<p>However, doing the same thing on a video or voice call feels completely different. It feels like I&#x27;m calling out the person who has been quiet, and comes across as a psychologically negative experience both for me and for John.
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thesz大约 3 年前
Why brainstorming is bad for, well, creating new ideas: <a href="https:&#x2F;&#x2F;hbr.org&#x2F;2015&#x2F;03&#x2F;why-group-brainstorming-is-a-waste-of-time" rel="nofollow">https:&#x2F;&#x2F;hbr.org&#x2F;2015&#x2F;03&#x2F;why-group-brainstorming-is-a-waste-o...</a><p>I think if I need ideas, I need to ask people to think them through independently. The &quot;video conference brainstorming&quot; or &quot;in-person brainstorming&quot; is there just to make people &quot;participate&quot; - to create a theatre of &quot;work&quot; instead of doing actual creative work.
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t-3大约 3 年前
I haven&#x27;t done many video calls, but from watching a lot of presentations using the tech, it&#x27;s the inappropriate inclusion of faces everywhere that is a problem. Humans naturally gravitate to faces and movement, which makes paying attention difficult when you always have a few moving faces onscreen. Screensharing good, video bad.
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whywhywhywhy大约 3 年前
So tired of this stuff and I think it&#x27;s getting worse, the amount of mumbles and ummmms I have to sit through before people get to the point is absolutely insufferable.<p>At times I&#x27;d rather just not work with remote people than have to deal with them anymore.
proc0大约 3 年前
&gt; We assessed idea selection quality using two different measures: (1) the ‘creativity score’ of the pair’s selected idea23 and (2) the ‘decision error score’—the difference in creativity score between the top scoring idea and the selected idea—where smaller values reflect a better decision<p>Eh, I don&#x27;t think creativity is so easily measured and also what they&#x27;re calling creativity is incredibly narrow. As someone who went to art school, constraints are a huge part of being creative... when you ask a lot of artist what the &quot;right&quot; tool for their craft is, the answer is often &quot;any tool you have will do&quot;... being creative IS about doing more with less, and if you need to be face to face to do a proper brainstorming, perhaps you are not as creative as someone who can.
protomyth大约 3 年前
I&#x27;m starting to wonder about setups for remote meetings and if that is a big part of the problem. Like most colleges, we were thrown in the deep end with distance learning. We&#x27;ve done distance learning in a single classroom that is well equipped for twenty years, but never from a teacher&#x27;s home.<p>For one class, a bead-work class, we used a camera attached to a flexible gooseneck and a switcher from Blackmagic Design[1] to go between normal camera and the bead camera. It worked well and got me thinking about how we do our home setups. I think the laptop webcam with a small screen is the real problem. It just isn&#x27;t the best placement. I watched my nephew and niece do remote classes on a Chromebook and that really seemed uncomfortable. It feels like your looking at a room through a porthole.<p>I am starting to think that hardware needs to be improved, and the whiteboard needs to become an actual surface in your office with remote updating. Multiple cameras is a winner and a big screen to view the video call seems to work really well.<p>I get the feeling that if I ever go back out into the mainstream workforce doing remote work, I will invest in a home production setup with multiple cameras and a switcher with overhead (documents) and camera pointed at a whiteboard.<p>1) <a href="https:&#x2F;&#x2F;www.blackmagicdesign.com&#x2F;products&#x2F;atemmini" rel="nofollow">https:&#x2F;&#x2F;www.blackmagicdesign.com&#x2F;products&#x2F;atemmini</a>
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pstuart大约 3 年前
Audio delay makes natural conversation unnatural.
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dr_dshiv大约 3 年前
Dude, Miro makes online meetings waaay better for brainstorming. Just divide people up into small groups then come together as a group. It works so well. Takes a bit of culture, but it is highly effective for us.
jp42大约 3 年前
I have not done much of a brainstorming over video call, however debugging session over call is very productive in my experience. 2-3 people is what worked best most of the time.
da39a3ee大约 3 年前
The paper relies on an extremely questionable premise: that creative ideas are generated in groups.<p>If, on the other hand, we were to assume that creative ideas are generated mostly during solitary work, then differences between video- and in-person group situations are not actually important.
xtiansimon大约 3 年前
I don’t know what type of ‘creativity’ they’re speaking of, but every artist I’ve ever met knows what to do with a frame. Hint hint
commandlinefan大约 3 年前
Face-to-face meetings are bad for brainstorming, too. Brainstorming is bad for brainstorming.
throw82473751大约 3 年前
Brainstorming meetings are usually a fail anyway, resulting in the lowest common denominator solution chosen, or the one of the loudest&#x2F;strongest persons in the room. Much more superior is tasking the right person (or duo&#x2F;trio) with thinking through it and proposing one solution or alternatives with trafeoffs.<p>&quot;Brainstorming meetings&quot; so often for people who want to spread responsibility for bad decisions without admitting they have no clue even beyond the problem :(
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thenerdhead大约 3 年前
We need to rid this idea that the tool is the problem. Look at the experiment they are doing. The room is so boring and controlled. It&#x27;s like putting an animal in a cage and expecting them to behave the same as they would in the wild. They are also sourcing random students&#x2F;people off the street. Not those who may thrive in a remote fashion.<p>The most creative &#x2F; brainstormed ideas come from when you&#x27;re having fun with brilliant people. The best ideas for products I&#x27;ve ever had were in a restaurant, a bar, or at a fun event&#x2F;party. Even as a remote employee, I also have similar ideas when playing games or catching up informally with co-workers online.<p>I think we need to challenge this type of research given it&#x27;s removing so many different senses that who would even try to be creative if your soul has already left the room before you began experiments? There&#x27;s a reason why big tech companies have very colorful and vibrant offices. Would creativity increase as new ways of video calls become mainstream? i.e. metaverse, world of workcraft, etc.
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evocatus大约 3 年前
Global collaboration on software has existed for years before videoconferencing.<p>All video calls are good for is exposing latent unconscious biases in your colleagues.
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