Some background: I graduated college a little over a year ago with an Economics BA. I have the start of a career in game development; I did level design and scripting on a work-for-hire console license, which went six months from contract to ship. (Not a sane schedule.) There was stress, long hours, a month of working weekends, but I'm fine now; and the game shipped.<p>Since then the company hasn't gotten new gigs to support its staffing, so they had to let me go. Both the founders said they'd have me back in a heartbeat; I can probably find a job in gaming again with some time. I'm also working on some open source game tech ( http://gamesc.sourceforge.net/ ) - If I had to point to one technical skill I'm best at, coding is probably it.<p>However, starting a startup intrigues me more than game projects, and this seems like the time to consider it seriously...but although I'm in the Bay Area, I don't have connections in the startup world, and I really want to tap into that experience. Also, being deeply into games, I'd like to stick to that topic for business ideas. I don't know if I could buy into any old web app. Working on any old game is better, but only a little bit. I'm really keen on finding something innovative to do in the sector(business-wise) and a team to do it with; something that's really disruptive. I think it's possible. But I don't think I can do it alone.<p>I guess my question would be: What would be the right steps to take, to meet the kinds of people I want to meet that would work together on this kind of startup? Staying in the industry <i>might</i> be the way to meet the people I need. But I'm not convinced it's the best, or the only option.