The marketing leaves me with many questions. I suspect this could be a very successful drive if it answered some of those questions. Here are some that spring to my mind:<p>What are the stats on what other people have been paying, or am I the only person who is going to go for this? Also, why is it a "holiday sale"? Have you been offering this bundle before? If not, that doesn't make sense. Of course you don't need a reason to have a sale, but currently you aren't marketing your sale. You are just saying "sale". You also basically fix a price in the minds of most customers, 10 albums for $1 and 17 albums for $10. The second looks like bad value against the first. Why even suggest a price? Is there any reason for a limit of $1? Do you trust your customers that little? Or is that the PayPal minimum or something. And what is a "game album"? I've never heard of such a thing before. I don't know if I want to buy such a thing or not. And where can I get a sample? And what is the license on these? Also, a little bit of information on where exactly these game albums come from or what technology was used to create them, or something about their provenance would help. How do we even know that you aren't selling someone else's albums that can be found for free on the web somewhere else? Why are we paying you for them?