A frighteningly large number of companies being garbage at onboarding is a problem that existed long before remote work, easy to blame a failed onboard on remote work but I've seen it happen so many times in-person long before 2020.<p>If anything I'd say its likely that really embracing remote work instead of half-assing it would probably improve onboarding for most companies since you'd assume the situation would at least cause a smart company to produce a clear and standardized process, instead of leaving it mostly to fate which is how onboarding has historically been done in-office at a LOT of tech companies pre-COVID.<p>As a counter anecdote to the one presented in the blog post: the game company Bungie shipped 2 major game releases (with a third arriving in Feb) for Destiny 2 and are working on at least 2 unknown new games while expanding the company by hundreds of employees during COVID. Earlier this year as many companies began to issue Return to Office mandates they announced they will be shifting to "Digital-First" and expanding the amount of fully remote job hires. They've absolutely thrived in an industry where both highly technical and creative workforces are required despite a huge shift to remote work (and were acquired by Sony for 3.6 billion dollars earlier this year).