TE
科技回声
首页24小时热榜最新最佳问答展示工作
GitHubTwitter
首页

科技回声

基于 Next.js 构建的科技新闻平台,提供全球科技新闻和讨论内容。

GitHubTwitter

首页

首页最新最佳问答展示工作

资源链接

HackerNews API原版 HackerNewsNext.js

© 2025 科技回声. 版权所有。

Ask HN: how to save on bandwidth cost for the distribution of a free game?

1 点作者 lein超过 13 年前
hello to all,<p>we are releasing a free game for mac and pc early next year. its file size is around 500MB. it would be available for free. right now we are thinking of hosting it in amazon s3, but after doing the math, the cost of bandwidth might become too high for us. we are now trying to find other ways of distributing the games. kindly share your suggestions?<p>could you also share to me your experiences in submitting to the mac app store? do they host your file or do you provide a link to your host? the same with the xbox marketplace, kindly share your experience? xbox marketplace also hosts PC games now.

3 条评论

anthony_franco超过 13 年前
You could try MaxCDN. They're cheaper than S3 in terms of bandwidth.<p>And if that's not enough. You could try getting a server at 100tb.com. They have VPS servers or dedicated servers for serving a lot of bandwidth for relatively cheap.<p>And if even that's not enough, you can try going with ayksolutions.com. They offer dedicated servers with no bandwidth restrictions.
MichaelGagnon超过 13 年前
Bit Torrent. It's how Blizzard distributes their games. Although your game needs to be sufficiently popular for that to work...
there超过 13 年前
how much bandwidth did you calculate it would use, and how much will it cost?