Recently there was a great discussion about making intro Java easier. I agree, but the larger issue is this: How can Java be more engaging, relevant and rewarding?<p>In the early days of PC programming, so much was relevant and rewarding. The programming prompt was immediate, and writing code with basic math could be genuinely useful. Basic graphics could generate wonder. Without wrapping everything in a candy coating, can we have a modern version of this now?<p>Java today is distant from that experience. Getting started can be difficult, with downloads and setup. Java IDEs are remarkable, but people should not learn to fly in a 747. And, crucially, Java is hard to share on the platform that matters most: the web.<p>Even on the desktop, Java graphics and UI have become less relevant: Swing seems feature frozen and lacks modern features. JavaFX defied conventions and was sent away. Similarly, 3D Graphics support in Java is in a significant state of decay.<p>So while Java 20 and beyond offer power-user features, I propose a tool, framework and a Java syntax subset (J-REPL) just to bring back some fun for mere mortals:<p><pre><code> SnapCode: https://reportmill.com/SnapCode
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It is a labor of love and a barn-raising, so be gentle. But while I'm here, let me know if anyone has paying work that I could help with (preferably Java Client and/or graphics - jeff@reportmill).