TE
科技回声
首页24小时热榜最新最佳问答展示工作
GitHubTwitter
首页

科技回声

基于 Next.js 构建的科技新闻平台,提供全球科技新闻和讨论内容。

GitHubTwitter

首页

首页最新最佳问答展示工作

资源链接

HackerNews API原版 HackerNewsNext.js

© 2025 科技回声. 版权所有。

Scaling Bevy Development

98 点作者 sbt567超过 2 年前

7 条评论

alice-i-cecile超过 2 年前
Neat to see this pop up: I&#x27;m Alice, one of the maintainers mentioned.<p>I ended up pushing pretty hard for this change (or something like it), and at least so far, I&#x27;m feeling optimistic about the result. This was fairly organic: it was becoming clear that there were experts in each area that we <i>should</i> be consulting before merging complex work there. So we formalized it.<p>The split between &quot;generally competent, well-organized&quot; and &quot;deep expertise&quot; is a nice one, and I&#x27;d love to see more orgs experiment with that.
echelon超过 2 年前
It&#x27;ll be interesting to see if Bevy or Fyrox takes off as &quot;the&quot; Rust game engine. We recently evaluated both engines for a future project and chose Fyrox as it edged out Bevy in the dimensions that mattered to us, though both are really solid. It was a hard choice.<p>Fyrox is a one-man super show, and its author Mr.Dimas is a 10xer if I&#x27;ve ever seen one. But that&#x27;s also a major existential risk to the project. Having this level of community built around Bevy ensures that it will live beyond its creator. It&#x27;s something I hope Fyrox can begin to build.<p>Bevy is doing great things, and their organization and community are only getting better.<p>I would love to see one or both of these engines to catch up with Godot.
评论 #34410714 未加载
b4je7d7wb超过 2 年前
I&#x27;ve been making a 2d game in bevy and it&#x27;s a lot of fun. I would recommend trying it. I haven&#x27;t had any issues that are common with rust like fighting the borrow checker.
评论 #34412725 未加载
Waterluvian超过 2 年前
I’m excited to see how this organization structure works out.<p>BDFL works very well at the cost to the BDFL’s time and general well-being.<p>Is this SME approach kind of like a Voltron team of mini BDFLs?
评论 #34409307 未加载
评论 #34408567 未加载
foota超过 2 年前
Isn&#x27;t this basically how kernel development is structured?
评论 #34409135 未加载
kelsolaar超过 2 年前
&gt; and the second most popular game engine on GitHub<p>Strictly speaking, this is not exactly true, Unreal Engine has 24.8K stars as I wrote this. It is private though!
评论 #34408927 未加载
评论 #34409114 未加载
whateveracct超过 2 年前
The fact that Bevy is Rust is a Blocker for me.<p>Haskell or bust.<p>Please don&#x27;t bother replying about how Haskell can&#x27;t do gamedev - I will ignore you with a smile :)
评论 #34410491 未加载
评论 #34409118 未加载
评论 #34409058 未加载