One of the citations is brihernandez/SimpleWings; Hernandez is better known as indie dev Why485, creator of Tiny Combat Arena, a throwback flight sim to the A-10 Cuba era. (Of course the reborn MicroProse picked it up.) <a href="https://store.steampowered.com/app/1347550/Tiny_Combat_Arena/" rel="nofollow">https://store.steampowered.com/app/1347550/Tiny_Combat_Arena...</a><p>Why's GitHub repo is full of useful things for game devs, especially Unity but also C++. <a href="https://github.com/brihernandez/Ergo">https://github.com/brihernandez/Ergo</a> is maybe most relevant to this post for being a C++ implementation of a basic 3D space shooter engine built on raylib.