My perspective: the fan is not "going rogue".<p>This story is <i>copyright itself</i> brought to its objective conclusion.<p>Everything here, the petty IP ownership claim, the expectation to have that ownership literally applied, the reactionary griefing, etc. is all <i>baked in</i> to what copyright is at its very foundations. This person is simply playing out the function of copyright as an ideology in their interactions with the game company and its business presence.<p>They feel they have the right to monopolize the product of their intellectual work, because copyright says so. They feel they can interrupt the sales of the game because copyright says so.<p>And most important, they <i>feel</i> that they <i>should</i> do these things, because the very existence of copyright, and it's foundational social purpose, tell them it's in their best interest, and their "best interest" is tantamount.<p>This isn't just a story about copyright, it's copyright itself told as a story, just with real people as subjects.<p>So let's stop pretending. This is ugly, frivolous, unhelpful, and damaging. <i>This</i> is copyright law. This is an exposition of the social malware that copyright is, was, and ever will be.