I recently discovered Bevy, and it's so much fun to play with.<p>I wouldn't be surprised if in 2-4 years, we see some fantastic, revolutionary indie game coded in Bevy that totally breaks the mold in some way. The next Minecraft, basically.<p>I say that because Unreal sucks for developers who like to code in text, want a fresh blank canvas, and don't want someone else making all the decisions about how gameplay should be created: Basically, the exact same type of person who's likely to make something really cool.<p>And Bevy's coded in Rust! Bevy gains all of Rust's safety, ergonomics, speed; yet it avoids pitfalls with some OSS Rust products: it doesn't overuse lifetimes or macros and is relatively easy to follow.<p>Plus, my understanding is that Bevy is way better at multithreading than Unreal and Unity; and consumer core counts just keep going up.<p>IMO, there's a big opportunity for someone(s) with resources to invest in Bevy's development somehow.