> Verse uses logic as the type for Boolean values, which means logic only has two possible values: true and false.
(<a href="https://dev.epicgames.com/documentation/en-us/uefn/logic-in-verse" rel="nofollow">https://dev.epicgames.com/documentation/en-us/uefn/logic-in-...</a>)<p>why in the world would you do that? even going out of your way to _call it boolean_ in the description, and then :fu: in the actual language<p>> indented comment: Anything that appears on new lines after <#> and is indented four spaces over is part of the code comment. The first line that isn’t indented four spaces over is not part of the code comment and ends the code comment.<p>Interesting. I see later on that code blocks also tolerate Python-ish syntax <a href="https://dev.epicgames.com/documentation/en-us/uefn/code-blocks-in-verse#spacedformat" rel="nofollow">https://dev.epicgames.com/documentation/en-us/uefn/code-bloc...</a> but _also_ brace syntax