I like some of those abstractions, like the finger vs. hand and one/two/... fingers.<p>Apple doesn't seem interested in playing ball with the W3C to standardize touch events:<p><a href="http://www.w3.org/2012/01/touch-pag-charter" rel="nofollow">http://www.w3.org/2012/01/touch-pag-charter</a><p>Presumably for that reason, the touch model Microsoft has for Windows 8 looks very different than the Webkit model:<p><a href="http://msdn.microsoft.com/en-us/library/hh673557%28v=vs.85%29.aspx" rel="nofollow">http://msdn.microsoft.com/en-us/library/hh673557%28v=vs.85%2...</a><p>So anyone wanting to use touch events cross-platform will need some sort of shim layer for them. Maybe Touchy could help there?
For anyone who cares, I rewrote most of the library an hour ago to eliminate some inconsistencies during multi-touch events. Usage has not changed at all.
Awesome. I've been needing a simple way to distinguish between a tap and a swipe/drag - i.e. activate a thing if the user taps a <div>, but not if they touch a <div> but swipe away - and using the finger.end data should work quite nicely.
Very cool, but I'd like a simple library which gives the basics of tap, touch and hold, touch and move, or something that easily recreates the general click functions.
Isn't this just a fork of <a href="https://github.com/HotStudio/touchy/blob/master/jquery.touchy.js" rel="nofollow">https://github.com/HotStudio/touchy/blob/master/jquery.touch...</a>?