Reminds me of a place where every screen, dialog and domain object was specified in a single table with hundreds of fields that could only be accessed or changed via a custom app that looked like a primitive DOS spreadsheet app, and often contained pointers to other objects in this table via their line number "pointer". There was a week-long training course when I joined just to explain how this worked.<p>Oh, and everything in the app was done via messages which were again specified by their line number in the same table as above and processed by a single ginormous switch statement with huge amounts of fall-through being used which led to messages being dealt with in whatever arbitrary order made that work, and which often then sent their own messages in a recursion hell.<p>They were part-way through updating the app to Win32 when I joined, and apparently gave up that project after I left in 2001, to a new job where the world of Java applets running on the Microsoft JVM seemed like a whole new modern world.