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Fish Folk – open-source Bevy game

136 点作者 erlend_sh将近 2 年前

8 条评论

milliams将近 2 年前
They have a Kickstarter which went live today to — as I understand it — fund the first game (and indirectly) the game platform at <a href="https:&#x2F;&#x2F;www.kickstarter.com&#x2F;projects&#x2F;erlendsh&#x2F;fish-folk" rel="nofollow">https:&#x2F;&#x2F;www.kickstarter.com&#x2F;projects&#x2F;erlendsh&#x2F;fish-folk</a><p>The results of the Kickstarter will remain open-source.<p>(I have no connection to the project, but have backed it)
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nickzelei将近 2 年前
Love the art style. This looks like a new take on Worms.<p>What are some key features that differentiate it from a game like Worms (besides the fact that it is open-source and written in Bevy&#x2F;Rust)?<p>Otherwise, cool project!
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Raphael将近 2 年前
After dying 20 times, I finally picked up the sword with C. But my hand cannot reliably press WASDC+Space.<p>I know that we think of Shift as a modifier key, but for games it&#x27;s actually a more practical action key, along with E and Q.
nbrempel将近 2 年前
Bevy looks really interesting. I’d love to experiment with gamedev using the framework.
mattanimation将近 2 年前
I liked hitting F12 and being able to inspect all the things.
LarsDu88将近 2 年前
Ahh, I spent a week a couple months ago making a Bevy game too.<p>Great engine with great potential. Hope it gets more traction (and an editor) <a href="https:&#x2F;&#x2F;dublog.net&#x2F;blog&#x2F;rust-2&#x2F;" rel="nofollow">https:&#x2F;&#x2F;dublog.net&#x2F;blog&#x2F;rust-2&#x2F;</a>
sdwolfz将近 2 年前
I suggest to take the same approach as <a href="https:&#x2F;&#x2F;shatteredpixel.com&#x2F;" rel="nofollow">https:&#x2F;&#x2F;shatteredpixel.com&#x2F;</a> and sell it on Steam et al. while still having it FOSS and available in a git repository.
dicytea将近 2 年前
&gt; The game is currently under re-construction as it is being rewritten to use the Bevy game engine.<p>What did they use before?
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