> In other words, don't expect Steam Deck-esque levels of compatibility with Windows games just yet.<p>Valve and CodeWeavers have done a ton of work to create Proton[0], the Windows compatibility layer that Steam Deck uses. Besides their own patches, they're relying completely on the foundation that Wine provides. And of course there's everyone behind Arch Linux (SteamOS 3), and Debian before them (SteamOS 1-2).<p>CodeWeavers did a lot of work on Proton[1], so it makes sense that they're also looking at macOS.<p>For me, however, I've almost completely abandoned macOS for games. I've got a Steam Deck, dock, and appropriate adapters so that I can use my monitor & sound bar. Logitech makes keyboards and mice that let you select which source you want to use, so it's now really easy to switch from computer to Steam Deck.<p>[0]: <a href="https://en.wikipedia.org/wiki/Proton_(software)" rel="nofollow">https://en.wikipedia.org/wiki/Proton_(software)</a><p>[1]: <a href="https://www.codeweavers.com/about/news/press/20220225" rel="nofollow">https://www.codeweavers.com/about/news/press/20220225</a>