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Safari shipping WebXR experimentally on Apple Vision Pro

14 点作者 dmarcos将近 2 年前

4 条评论

ladberg将近 2 年前
This is pretty big news! It basically means anyone can write nearly any* apps they want without going through the App Store or needing approval from Apple in any way.<p>It also allows the headset to launch with an existing ecosystem of VR apps to play around with.<p>*Modulo possible performance limits of web-based VR apps and access to the same types of APIs that native apps will get
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msub2将近 2 年前
It&#x27;s curious that it only supports immersive-vr and not immersive-ar XRSessions given the focus of the headset. Wonder if it has something to do with their rendering backend, maybe something about camera access or even the features of immersive-ar sessions as well?<p>Regardless, I&#x27;ll be interested to see if this starts to promote more interest in developing hand tracking support in upcoming WebXR apps.
Seamusboy将近 2 年前
Yes please if not sooner! Having this available not only the Vision Pro but also iOS would be amazing for things like A-frame and other frameworks.
dmarcos将近 2 年前
Relevant part 14:12 in