I just made a very similar game a couple weeks ago, but with a couple key differences which make the experience very different:<p>1. You start the game with someone you know
2. You know that the first 5 messages you each send are authored by the other person
3. After 5 messages each, the "You are a bot!" button becomes active, and at some random point after that, the players get split so they are instead each talking to a bot.<p>The time pressure of when to consider pressing the button really changes the psychological aspect, as does having a lead-in transcript for the bot to try to impersonate your friend. As others have mentioned, an incentive to have people be more human would be great -- in a tournament setting I'd like to see this implemented where if someone guesses prematurely then they get -1 while the other player gets 0, whereas guessing correctly gives +1 to the guesser and 0 to the other.<p>Anyway, my prompting and the game could definitely use work, but for anyone who wants to try it out: <a href="https://artifice.games/" rel="nofollow noreferrer">https://artifice.games/</a>
The game is called Bot or Not, after you create the game have your friend hit join a game and use the 4 letter room code.