The landscape is getting a little messy for app developers.
Not saying this is bad. It's just a fact.<p>Today you have to deliver <i>.png, </i>@2X.png and *~ipad.png image sets with your app. And, there is no off-the-shelf way to reuse @2X images with the iPad when in most cases they'll work just fine. You can, but it requires creative coding.<p>Still, this results in app packages that are bloated with image assets in triplicate and now soon to add a fourth version.<p>If you build a universal app it seems that even someone downloading your app onto an iPod Touch is going to end-up with @2X, ~ipad and ~ipad2X (or whatever) images that the app will never use.<p>Maybe this is the beginning of the end of the universal app?