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Bevy 0.11: ECS-driven game engine built in Rust

133 点作者 _cart将近 2 年前

6 条评论

GenericCanadian将近 2 年前
Awesome stuff, I&#x27;ve been publishing some personal notes that are up to date with the main branch if anyone wants to learn:<p>- <a href="https:&#x2F;&#x2F;taintedcoders.com" rel="nofollow noreferrer">https:&#x2F;&#x2F;taintedcoders.com</a><p>There are lots of stuff missing on the bevy cheatbook (<a href="https:&#x2F;&#x2F;bevy-cheatbook.github.io" rel="nofollow noreferrer">https:&#x2F;&#x2F;bevy-cheatbook.github.io</a>) and lots more hidden in the Discord that are unsearchable on Google so I hoped this would help fill the gap for teaching some friends.
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hoot将近 2 年前
Any news on when Bevy will have some legit documentation? I know there was a branch in work a while back that looked to have some in depth docs, but it doesn’t seem like it’s made its way into a release. This has always been a huge hurdle for me with Bevy. I really just don’t want to wade through discord to figure out how to use it. Wishing the best and awesome work. I think I’ll give bevy another shot once there’s an editor and good docs!
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_cart将近 2 年前
Creator and lead developer of Bevy here. Feel free to ask me anything!
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lwansbrough将近 2 年前
Glad to see the ECS scheduling was cleaned up a bit. I was a bit overwhelmed by the verbosity of the APIs in the last release.
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nathants将近 2 年前
#showcase on bevy discord has cool stuff dropping daily. it’s fun to watch the scene progress.
jauntywundrkind将近 2 年前
&gt; <i>WebGPU Support</i><p>Yaaayyy! Great to see faster better slicker new 3d on the web having this great engine target it.
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