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Unity Weta Tools

106 点作者 Chazprime将近 2 年前

8 条评论

kaveh808将近 2 年前
I worked at Weta prior to the Unity acquisition.<p>It will be a tremendous technical feat if they have managed to bring the deep functionality of what were Weta&#x27;s internal tools to a more general audience of artists. The key difference will be that these artists won&#x27;t have direct access to the developers who wrote the tools, as the Weta artists did.<p>Packaging powerful graphics tools within an artist-friendly interface and workflow is challenging.
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CreepGin将近 2 年前
Had to read the youtube comments to understand a little what this is about. So it seems to be a suite of tools (Ziva, Speedtree, SyncSketch, Parsec, Eddy, Deep Comp) that&#x27;s separate from the Unity Editor and aimed towards (film?) artists.<p>I don&#x27;t know how accessible or useful these will be to most game devs using Unity (apart from maybe Speedtree).
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raincole将近 2 年前
Every piece of news about Unity reads like &quot;we&#x27;ve dominated the most profitable gaming market, which is mobile, so we don&#x27;t care about game dev any more :)&quot;.
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peteforde将近 2 年前
I&#x27;m a long-term hobbyist Unity user, and I do not understand what I&#x27;m looking at. While I get that I&#x27;m not the intended audience, I&#x27;m coming from a &quot;please start by explaining in clear terms why this is important, instead of assuming that if we&#x27;re here, we already know&quot; place.
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amanzi将近 2 年前
Good to see them using the macrons appropriately (unlike the title of this post). &quot;weta&quot; has quite a different meaning to &quot;wētā&quot; :-)
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thrillgore将近 2 年前
Given how quickly Unreal has taken the (already taxed) VFX space by storm, they are desperately trying to catch up.
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mkoubaa将近 2 年前
This seems to be the shop that developed the loki physics simulation interface. I&#x27;m looking for that and don&#x27;t see it here, just seems like they&#x27;re throwing that brand name around for general purpose animation tools.
DeathArrow将近 2 年前
So, this is Unity&#x27;s equivalent of 3D Max and Maya?