A bit of a tangent, but this time-checking heuristic reminds me of the game "Halo 3: ODST".<p>The story takes place in a future African megacity before, during, and after an alien invasion. Part of the game's story is shown from an AI's perspective who controls the city's operations trying to evacuate the Human survivors.<p>Whenever the story is shown through the AI's perspective, you can see an overlay of the AI's working memory including which suburb's cameras are being monitored, the emotional state of the AI, and the current running timestamp.<p>Some of the aliens end up withdrawing from within the city by making an FTL jump which causes extreme localised time dilation.<p>Immediately afterwards, the timestamp in the AI's working memory is frozen because it's not sure what the exact timestamp is anymore, each system it connects to gives it a slightly different time depending on how close it was to the FTL event.<p>It guesses a likely time and uses that until sometime later it is able to reconnect with other unaffected human networks and resumes the correct timestamps.<p>This time heuristic was shown in the game, but also makes an appearance of sorts in the announcement trailer (seen in the bottom right): <a href="https://www.youtube.com/watch?v=WroxHMo6B_k">https://www.youtube.com/watch?v=WroxHMo6B_k</a>