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Here ends the story of 10K Riders Publishing

49 点作者 democracy超过 1 年前

5 条评论

zoogeny超过 1 年前
When talking about a developer that terminated their contract with 10k, the author says: &quot;There was a moment to reconsider the contract and I&#x27;ve failed to explain our value.&quot; After reading the first chapter and skimming the remaining chapters, I have no idea what value they were providing either.<p>I am cynical, perhaps even bitter and jaded, but it sounds like this kind of publisher business is parasitic. They seek out devs that are naive, promise them &quot;publisher stuff&quot; and some devs don&#x27;t really know any better and just assume the publisher is doing something for them. In some small percentage of cases a lucky publisher finds just the right naive dev, signs a contract and finds themselves with a cash cow. It literally sounds like they would just seek out any dev with a heartbeat, offer them &quot;publisher stuff&quot; (like testing? level design? documentation?), sign them to a contract and hope they would eventually get a hit.<p>So my unflattering take of what little I understood of this jumbled story was that this parasitic organization (that sounds completely dysfunctional) was unable to find a suitable victim.<p>He talks about his pitch to developers: &quot;You will get months of unpaid work under our supervision…&quot; He talks about building his team: &quot;part-time entry-lvl intern-like specialists firstly designed to fulfill simple scripted tasks&quot;<p>Everything here just seems terrible to me.
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mpixel超过 1 年前
So absurd.<p>Their target is described as games almost-finished in 4 months at most, starting from 0, so they chose mobile tycoons, idle clickers, which are indeed finishable in 4 months if you scrub the bottom of the barrel.<p>For that reasons there is lots of them.<p>Then another case study is copying one of the most successful idlers and failing at it, yeah dawg that exists already.<p>It takes a fuck ton of more work with a 4 months deadline in a very small or one person team and actually making something meaningful that isn&#x27;t an exact clone of something. Let alone exact clone, 4 months isn&#x27;t even enough to clone something more complex.<p>This publisher also doesn&#x27;t seem to have done anything to add value in the end anyway.<p>Had they bought ready-to-publish games that are of this type and reskinned it with passable assets and advertised it on tiktok, they&#x27;d have better chance at turning a profit.<p>Not to give any ideas though.
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wpietri超过 1 年前
Something about this feels off to me; it has the form of bold transparency, but I don&#x27;t end up with much clarity. I really want to hear about this from some of the game developers they worked with.
datavirtue超过 1 年前
They lost me immediately in section one. No idea what they are talking about.
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joshstrange超过 1 年前
This was incredibly difficult to follow. Granted mobile game dev is not my field but it felt like a bunch of nonsense. If you can&#x27;t clearly outline what value you provide in a couple paragraphs of rambling then I&#x27;m not too surprised you failed.<p>Then we get to the next section (which I had to skip to after rereading the first one a few times and still completely lost) and we find they are targeting idle games, aka a scourge on gaming. Can idle games be fun and non-predatory? Yes, I&#x27;m sure they can but I&#x27;ve watched a few indie devs who accomplished this then got greedy (Eggs Inc comes to mind). The incentives are all to milk your users and find new ways to force&#x2F;trick&#x2F;entice them into buying 100 gems&#x2F;coins&#x2F;bullshit.<p>I refuse to download games with recurring IAP. Level&#x2F;campaign packs, &quot;remove ads&quot;, &quot;full unlock&quot; are all fine but if I see gems&#x2F;coins&#x2F;power&#x2F;etc then I&#x27;m out. Those games are so predictable and only exist to extract money, not to actually be fun.<p>In the end I&#x27;m still unsure why this &quot;publisher&quot; even needed to exist (I don&#x27;t understand the value they were providing) and I&#x27;m glad they failed if they is the type of trash they were fostering.