Hi, I'm one of the contributors to Stride. The thing about this engine that I care about most is that it follows decent C# practices. You can use it as a library in your existing .NET project, you can use it as a framework for your game, you define your own architecture that interacts with the engine and since it's open source you can modify the engine itself to suit your needs more.<p>Stride can produce really beautiful renders and used by vvvv platform for visual artists.<p>There's not many games (especially big ones) created with Stride - doesn't mean the engine isn't capable. It does lack some ease-of-use features around the editor and tooling, but the core engine is very nice to work with.<p>The community isn't very big yet, but there are active people who will be happy to work with you if you have questions over at Discord <a href="https://discord.gg/f6aerfE" rel="nofollow noreferrer">https://discord.gg/f6aerfE</a>