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Unity's Just Not into You, Indie Developer

67 点作者 nazgulsenpai超过 1 年前

10 条评论

GaggiX超过 1 年前
Hopefully this will encourage the use and development of Godot and other open source engines. If Unity doesn't back off, I don't see any other possible reality.
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csense超过 1 年前
I would think the fee would be <i>even worse</i> for F2P games because they rely on a huge install base. If 5% of the installs generate any revenue at all, they&#x27;d have to generate 20x the fee in revenue <i>on average</i> in order to break even.<p>Also, doesn&#x27;t the whole trust issue apply equally to F2P games? A supplier increasing prices is one thing. If your supplier is Darth Vader and goes around saying things like &quot;I am altering the deal. Pray I don&#x27;t alter it any further&quot; -- even if it&#x27;s within the letter of the law and the EULA (and that &quot;if&quot; is still somewhat in doubt, especially in the EU), doesn&#x27;t that make you...rather nervous about the possibility of future surprise changes to your unit economics, even if <i>this particular</i> change to your unit economics doesn&#x27;t put you out of business?
physicsguy超过 1 年前
It’s a funny one. Major corporations are more likely to feel the hit to their bottom line, and generally are able to take a short term painful decision to make a long term profitable one, like switching or investing in their own engine.<p>On the flip side, small companies are more likely to be discouraged from ever using Unity because of this.<p>So who remains using it? Mid-tier companies who can’t afford to switch?
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stuckinhell超过 1 年前
From various comments on reddit and twitter. It sounds like the nintendo, sony, sega, elsiever, and more big companies didn&#x27;t get any heads up either.
dash2超过 1 年前
What&#x27;s interesting here is the economics of F2P mobile - which, as the article describes it, incentivize the creation of maximally addictive games that drain the user&#x27;s wallet.
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ketzu超过 1 年前
I wonder, if godot becomes the defacto successor, will we see posts of the sort in a few years we see about cloud open source these days? People complaining about the redistributors (cloud companies&#x2F;game studios) not giving back to the open source software they use to make their money?<p>Because a lot of the posts I&#x27;ve seen on reddit around this whole thing sound alergic to the idea of paying for a game engine.
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0dayz超过 1 年前
I could be wrong here, but wasn&#x27;t it said that it&#x27;ll be mostly big studios that will face the brunt of the burden here?
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_def超过 1 年前
Honestly this current drama with Unity doesn&#x27;t surprise me at all. They paved the way to go down this road years ago. Just use Godot.
birdyrooster超过 1 年前
There are too many low quality games, I do like the idea of some negative filter coming in to reduce the spam.
BlueTemplar超过 1 年前
&gt; request info from Apple Watch about how long [the game] extends people’s toilet stays<p>Heh, &quot;smart&quot;.