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Temple Run: The Rough Road to a Runaway Success Story

28 点作者 fmavituna大约 13 年前

2 条评论

arn大约 13 年前
An overnight success story that took only 4 years. :) Shorter than most.<p>These guys are the real deal in terms of inspiring indie "it could have been you" team. Keith decided to quit his day job, and become a game designer coming from a non-game design background. And now they've got zynga-like user numbers.
coryl大约 13 年前
Building successful games for iOS is such a crapshoot thanks to app store distribution mechanisms. The most successful games are the ones best ranked. Aside from having a good product, I bet a lot of publishers don't even know how or why they're doing well. But it ends up looking like 1% of the population controlling 99% of the wealth.<p>Or maybe that's just the nature of video games in general.
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