So conflicted about this guy.<p>Dungeon Keeper is right up there in my all-time best games.<p>Black & White was great, but there was always something just not quite right (or not quite complete) with it.<p>Really enjoyed the Fable games, but they still didn't live up to the hype.<p>And then there's the Godus saga, which I played a lot but ultimately gave up on. It felt like backing a particularly doomed Kickstarter for a game I really wanted to play.<p>He talks the talk, and then stumbles the walk. And I'm a total sucker for his vision of what a game should be. But almost always disappointed by the execution (Dungeon Keeper was the exception - almost perfect execution on that). It's like he has a vision of a gaming paradise that humans can't actually build.<p>But he never seems to acknowledge the amount of pain that his failure to build causes. And he never seems to learn to under-promise and over-deliver. Every new game is going to be this amazing work of art, and then what emerges from the development process is like a poor shadow of what he describes. I'm not falling for it this time.<p>And I don't believe a word of "this is my last game, so I want it to be amazing".