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Peter Molyneux wants Project MOAT to represent his life's work

36 点作者 raytopia超过 1 年前

11 条评论

marcus_holmes超过 1 年前
So conflicted about this guy.<p>Dungeon Keeper is right up there in my all-time best games.<p>Black &amp; White was great, but there was always something just not quite right (or not quite complete) with it.<p>Really enjoyed the Fable games, but they still didn&#x27;t live up to the hype.<p>And then there&#x27;s the Godus saga, which I played a lot but ultimately gave up on. It felt like backing a particularly doomed Kickstarter for a game I really wanted to play.<p>He talks the talk, and then stumbles the walk. And I&#x27;m a total sucker for his vision of what a game should be. But almost always disappointed by the execution (Dungeon Keeper was the exception - almost perfect execution on that). It&#x27;s like he has a vision of a gaming paradise that humans can&#x27;t actually build.<p>But he never seems to acknowledge the amount of pain that his failure to build causes. And he never seems to learn to under-promise and over-deliver. Every new game is going to be this amazing work of art, and then what emerges from the development process is like a poor shadow of what he describes. I&#x27;m not falling for it this time.<p>And I don&#x27;t believe a word of &quot;this is my last game, so I want it to be amazing&quot;.
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seanthemon超过 1 年前
I dunno, Peter is a great talker and I always WANT to believe him, but after his last projects I&#x27;m gonna pass on following this unless he releases something spectacular.<p>I was enamored with 22cans, even &#x27;played&#x27; curiosity - it was when they reached the center of that cube that everything came to light: Peter has lost his touch.<p>Godus released shortly after and was a mess, terrible gameplay and terrible direction.
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hrnnnnnn超过 1 年前
If you want to see a hardball-by-the-standards-of-the-games-press interview with Molyneux, this one from rockpapershotgun starts with the question &quot;Do you think that you&#x27;re a pathological liar?&quot;<p><a href="https:&#x2F;&#x2F;www.rockpapershotgun.com&#x2F;peter-molyneux-interview-godus-reputation-kickstarter" rel="nofollow noreferrer">https:&#x2F;&#x2F;www.rockpapershotgun.com&#x2F;peter-molyneux-interview-go...</a>
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epaga超过 1 年前
This headline summarizes everything I admire about Molyneux. When he does a thing, it becomes all-consuming to him. Whether or not he actually achieves that goal becomes almost secondary to the process of working toward it, for him.<p>And he’s able to communicate that passion so well, and each time you find yourself hoping he succeeds
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Lev1a超过 1 年前
&gt; to represent his life&#x27;s work<p>So it&#x27;s gonna be a monument to &quot;Over-promise and under-deliver&quot;?
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Rebelgecko超过 1 年前
Didn&#x27;t he say the same thing about Godus?
kmeisthax超过 1 年前
I&#x27;m confused. What exactly is Project MOAT?<p>All this article says about MOAT is that it&#x27;s set in the Fable universe, which I assume means Molyneux is working with Microsoft in some capacity again.
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COGlory超过 1 年前
He&#x27;s mostly missed, in recent years, but in a weird way I&#x27;ve missed him. Whether he can live up to his own hype, whether he is as much a legend to others as he is to himself, whether he&#x27;s pushing the boundaries of art and interactivity, or simply making all the obvious mistakes and claiming it&#x27;s something new, he&#x27;s fantastically entertaining in the process.
MrJagil超过 1 年前
if anyone is nostalgic about dungeon keeper, note that&#x27;s it&#x27;s actively being worked on by a group of passionate fans: <a href="https:&#x2F;&#x2F;keeperfx.net" rel="nofollow noreferrer">https:&#x2F;&#x2F;keeperfx.net</a>
RockRobotRock超过 1 年前
HN seems to love polarizing game devs. Phil Fish, Jonathan Blow, Casey Muratori.
gettodachoppa超过 1 年前
We are so back!