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FPGA N64

407 点作者 AndrewDucker超过 1 年前

22 条评论

rdlw超过 1 年前
If anyone is interested in new projects for N64 hardware, Kaze Emanuar has an amazing series about optimizing Super Mario 64 to run incredibly complex romhacks on original hardware.<p>Interestingly, SM64 is usually throttled by memory speed. This means that using &#x27;inline&#x27; is detrimental to performance, since making the program larger can cause another read from memory.<p>Here&#x27;s an overview video, he has many more specific videos about specific topics:<p><a href="https:&#x2F;&#x2F;youtu.be&#x2F;t_rzYnXEQlE?si=6yNnsTxOr7M5v4ub" rel="nofollow noreferrer">https:&#x2F;&#x2F;youtu.be&#x2F;t_rzYnXEQlE?si=6yNnsTxOr7M5v4ub</a>
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crtified超过 1 年前
For the thousands of people in the MiSTer FPGA ecosystem, some of whom bought the hardware [0] as long ago as 2020, for well under $200 (it&#x27;s more, now [1]), a featureful FPGA N64 core - developed by Robert Peip, who is paid, most would say very deservedly, thousands per month via P_treon) - will be coming soon as a free update, once the already very advanced work is complete. The betas are playable now, and there are near daily updates.<p>[0] <a href="https:&#x2F;&#x2F;mister-devel.github.io&#x2F;MkDocs_MiSTer&#x2F;setup&#x2F;requirements&#x2F;" rel="nofollow noreferrer">https:&#x2F;&#x2F;mister-devel.github.io&#x2F;MkDocs_MiSTer&#x2F;setup&#x2F;requireme...</a><p>[1] <a href="https:&#x2F;&#x2F;www.terasic.com.tw&#x2F;cgi-bin&#x2F;page&#x2F;archive.pl?Language=English&amp;CategoryNo=167&amp;No=1046" rel="nofollow noreferrer">https:&#x2F;&#x2F;www.terasic.com.tw&#x2F;cgi-bin&#x2F;page&#x2F;archive.pl?Language=...</a>
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isoprophlex超过 1 年前
Related: Analogue have a N64 FPGA clone &quot;coming in 2024&quot; <a href="https:&#x2F;&#x2F;www.analogue.co&#x2F;3d" rel="nofollow noreferrer">https:&#x2F;&#x2F;www.analogue.co&#x2F;3d</a><p>Not much info on the page, also I&#x27;m not in any way affiliated. Just think it&#x27;s cool that this is getting commercialized.
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grobibi超过 1 年前
See also: <a href="https:&#x2F;&#x2F;github.com&#x2F;RobertPeip&#x2F;Mister64">https:&#x2F;&#x2F;github.com&#x2F;RobertPeip&#x2F;Mister64</a>
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MegaDeKay超过 1 年前
It doesn&#x27;t mention the FPGA platform used for this so I did a bit of digging. Looks like Digilent&#x27;s &quot;Nexys Video Artix-7 FPGA: Trainer Board for Multimedia Applications&quot;. This goes for $550 and of course doesn&#x27;t count all of the PMOD&#x27;s and other hardware hanging off the board.<p><a href="https:&#x2F;&#x2F;digilent.com&#x2F;shop&#x2F;nexys-video-artix-7-fpga-trainer-board-for-multimedia-applications&#x2F;" rel="nofollow noreferrer">https:&#x2F;&#x2F;digilent.com&#x2F;shop&#x2F;nexys-video-artix-7-fpga-trainer-b...</a>
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blitz_skull超过 1 年前
What is this? Besides apparently a hardware compatability... thingy.. for N64?
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nemo1618超过 1 年前
Looks like the most recent youtube video was 3 years ago, and the most recent twitch stream was 2 years ago. Anyone know the actual current status of this?
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placesalt超过 1 年前
Related, any recommendations on low-cost ways to start playing around with FPGAs? Boards, chips, projects?
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tombert超过 1 年前
I wonder if we&#x27;re going to hit a wall on cycle-accurate software emulation; Higan is pretty cool, but even that requires a fairly beefy CPU considering it&#x27;s emulating something reasonably primitive like the SNES.<p>I know nothing about electronics, but the recent uptick in FPGA game systems like the MiSTer getting Playstation and N64 support, I am hoping that FPGAs can pick up where Higan left off; it would be great to get cycle-accurate emulation of the Xbox 360 some day since I never fixed mine after getting a red ring.
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amelius超过 1 年前
That&#x27;s some plumbing even Mario and Luigi would be impressed by.
ChuckMcM超过 1 年前
That is quite an achievement! It extends the range of fully realizable game consoles that are realizable in inexpensive FPGAs. At one time I saw a web article on FPGA versions of arcade game architectures (looking it up it seems that became the &#x27;mistercade&#x27; project for JAMMA compliant cabinets). I&#x27;m always amazed at the creativity here, both in the original designer&#x27;s part and in recreator&#x27;s part of reproducing that same vision.
christoph超过 1 年前
Looks like great work! I feel it’s worth mentioning that there is also an N64 core for MisterFPGA now - <a href="https:&#x2F;&#x2F;misterfpga.org&#x2F;viewtopic.php?t=6947" rel="nofollow noreferrer">https:&#x2F;&#x2F;misterfpga.org&#x2F;viewtopic.php?t=6947</a>
thehias超过 1 年前
The project UltraFP64 will be released as Analogue 3D only.
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pjmlp超过 1 年前
It looks incredible, great amount of work invested into it.
phendrenad2超过 1 年前
Is there any wrapper for mister cores that allows them to work on a PCIe FPGA card? It would be cool to have an N64 inside my PC.
snvzz超过 1 年前
I see a donation button, but not a link to the source code.<p>Not sure this thing is open source hardware, or available to anyone in any form, or even real.
trollied超过 1 年前
HN has hugged it too hard. archive mirror link: <a href="https:&#x2F;&#x2F;web.archive.org&#x2F;web&#x2F;*&#x2F;http:&#x2F;&#x2F;www.ultrafp64.com" rel="nofollow noreferrer">https:&#x2F;&#x2F;web.archive.org&#x2F;web&#x2F;*&#x2F;http:&#x2F;&#x2F;www.ultrafp64.com</a>
knigge111超过 1 年前
Wow, just wow! For me, these guys are god&#x27;s!
make3超过 1 年前
mirror: <a href="https:&#x2F;&#x2F;archive.ph&#x2F;7KXgz" rel="nofollow noreferrer">https:&#x2F;&#x2F;archive.ph&#x2F;7KXgz</a>
exabrial超过 1 年前
&gt; Cache memory with duel clocks<p>:) Just a nitpick, don&#x27;t mind me. This is a neat project<p>Dual = There are two clocks<p>Dueling = The clocks are swinging swords at each other
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semiquaver超过 1 年前
(Obligatory “is this website hosted on the N64?” joke)
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alephnerd超过 1 年前
Take that Sony!<p>(The PS2 is also implemented on a FPGA. Idk whether the PS1 is or isn&#x27;t though)
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