TE
科技回声
首页24小时热榜最新最佳问答展示工作
GitHubTwitter
首页

科技回声

基于 Next.js 构建的科技新闻平台,提供全球科技新闻和讨论内容。

GitHubTwitter

首页

首页最新最佳问答展示工作

资源链接

HackerNews API原版 HackerNewsNext.js

© 2025 科技回声. 版权所有。

Star Citizen's Squadron 42 is feature-complete, ten years after being announced

58 点作者 mdotk超过 1 年前

15 条评论

CptFribble超过 1 年前
Star Citizen will likely never be finished, precisely because the person in charge, Chris Roberts, is notorious in the game industry for being the human embodiment of scope creep.<p>Even the earliest games he directed or produced as far back as Strike Commander in 1993 suffered from delays. &quot;His&quot; most famous work before Star Citizen, the PC game Freelancer, was also delayed by nearly 2 years from its original release date, only reaching completion because he was fired from the job and only kept on as a consultant while the game was finished without his &quot;direction.&quot;<p>I&#x27;m not a backer of Star Citizen, but I see Roberts as a &quot;pure visionary,&quot; someone who is capable of generating large and interesting ideas, but lacks the ability to execute. If you search around the internet you will find stories from former employees of Cloud Imperium (Roberts&#x27; company making Star Citizen) who were let go or quit from burnout due to the constant feature churn and inability to ever make Roberts happy. As soon as a feature is halfway done, he&#x27;s already come up with several more that are suddenly the Most Important Thing.<p>This is why the game is taking over decade to complete and will likely never be finished. Squadron 42 isn&#x27;t even the core Star Citizen product - it&#x27;s technically a &quot;companion game&quot; and even this is only just now finishing the campaign 10 (!!) years after it was first announced.<p>Something Roberts doesn&#x27;t seem to understand is that the longer a game goes, the higher the expectations, with virtually no upper limit. Considering the quality of games that have come out in recent years, there is no world where Star Citizen or Squadron 42 are strictly a disappointment to everyone other than the sunk-cost-fallacy &quot;investors&quot; still huffing the copium of their 4-5 figure backing fees.
评论 #38027509 未加载
评论 #38017880 未加载
评论 #38017871 未加载
mnau超过 1 年前
Duke Nukem Forever took 14 years. Kickstarter was in 2012, so let&#x27;s see if it will be released earlier than 2026.<p>Enough time to graduate, start a family and have first child in school....
评论 #38024209 未加载
civilitty超过 1 年前
I recognize a lot of faces in that trailer. The game stars Mark Hamill, Gary Oldman, Andy Serkis, Gillian Anderson (Scully!), Mark Strong, Liam Cunningham, and some more familiar faces [1]<p>So that&#x27;s where all my money&#x27;s gone since 2012!<p>Star Citizen actually launching a finished product certainly wasn&#x27;t on my 2020&#x27;s bingo card.<p>[1] <a href="https:&#x2F;&#x2F;www.imdb.com&#x2F;title&#x2F;tt5194726&#x2F;" rel="nofollow noreferrer">https:&#x2F;&#x2F;www.imdb.com&#x2F;title&#x2F;tt5194726&#x2F;</a>
jalino23超过 1 年前
the server meshing demo is technically impressive, very curious how they did that<p>so in the example, they had 3 location authority server and 1 replication layer,<p>so each location server can represent a physical location on 3d world, say its own solar system, and moving out from location A to location B moves you to a different server, and that was possible cause your position matrix was store in the replication layer and each server has a copy of replication layer.<p>now how do you handle updating all those in realtime is what amazed me, they even have bullets go through locations
评论 #38008116 未加载
评论 #38008602 未加载
mvdtnz超过 1 年前
I&#x27;ll believe it if and when they launch it.
评论 #38009567 未加载
评论 #38008209 未加载
bluescrn超过 1 年前
&quot;Feature complete&quot; can still be an awfully long way from &quot;content complete&quot;, let alone &quot;ready to ship&quot;
bravoetch超过 1 年前
Star Citizen is a most impressive business model that will be studied.
评论 #38017367 未加载
评论 #38017623 未加载
empath75超过 1 年前
The original announced release date was 2014.
mariusor超过 1 年前
Was anyone else bothered by the &quot;sound in space&quot; trope?<p>For a game that prides itself in simulating every avionic surface and engine, that feels like quite a glaring capitulation to cinematic requirements.
评论 #38020225 未加载
评论 #38070268 未加载
pixxel超过 1 年前
Every 4-6 months I reinstall Star Citizen in the hope it’s not a buggy low FPS mess. On paper this is my ideal game but I’ve yet to enjoy it. I have zero hype for S42. Well, almost zero…
评论 #38013916 未加载
darknavi超过 1 年前
Wow, blast from the past. xfire was the shit back in the day.
评论 #38008523 未加载
atleastoptimal超过 1 年前
The delay is simply an issue of perverse incentives. Marketing + slow release + hype = unofficial subscription model, funding increases indefinetely. Adding new crazy scope creep instead of releasing earlier was always beneficial.
评论 #38017354 未加载
评论 #38017379 未加载
2muchcoffeeman超过 1 年前
Can I fly with a joystick?
评论 #38008672 未加载
smcleod超过 1 年前
Would be amazing if it came to consoles for sure, maybe in another 10 years.
s5300超过 1 年前
I was disabled and slated for major surgeries when I backed at under 10,000 total backers. Have a physical card something near 7500. I am still disabled and slated for major surgeries. Never know if I’ll be able to comfortably play the game.<p>A friend of mine started medschool at the same time and is now nearly fully through medschool. He’s also a backer under 10,000. He doesn’t know if he’s never going to have any time to play, or if he’s going to fully drop out of life (likely) and only be a doctor and play Star Citizen with all of his free time in life. Bit of a neurotic asocial fellow.<p>Anyways, I have a post history across social medias to show that I’ve never doubted this game would fully come to fruition. Around 2016 or so I concluded I might change my mind if they had nothing meaningful to show after 15 years.<p>The hate surrounding so many things about this company&#x2F;game has always been exceptionally amusing to me. There are people in the subreddit&#x2F;YouTube that have quite literally been complaining on an at-least weekly basis since like. 2014 (I say this as I post shadowbanned on HN) They really devote a significant portion of their lives solely to being extremely butthurt about the company, Chris Roberts, and his wife. The disgruntled ex-employees that come out of the woodwork every now &amp; then are wild too.<p>They’re still not completely out of the pits yet, but I think people are going to be surprised when this ends up being a completely jawdropping(decade defining?) game. I also think I’ll probably still be disabled, even if I have surgery soon, recovery is very, very long. Life is strange.
评论 #38070451 未加载
评论 #38008515 未加载