I used to play a lot of Angband.<p>An important mechanic in that game is that monsters have different types of attacks, and you need to be wearing equipment and/or maintaining temporary buffs that make you resistant or immune to those attack types. There are 30-40 relevant player flags, and as you collect stronger equipment more resistances will be available to you, making it safe to adventure deeper within the dungeon.<p>You have to fit those few dozen player flags into your actual equipment, which is one helm, one amulet, two rings, a pair of gloves, a chestpiece, a cloak, a weapon, a shield (if your weapon isn't two-handed), a pair of boots, and maybe a ranged weapon.<p>You also need a lot of stat point pluses, which are another thing you get from your equipment.<p>One of the things I found most enjoyable in the game was sitting parked in my home in town, looking at the pieces of equipment I'd collected and saved, and thinking about how I might shuffle my equipment around for a better overall setup.