Another use for emulators is accessibility. Using OCR, or iOS' image and screen recognition, I can more easily understand what's going on in a game. For example, since I am blind, I cannot see game menus, so in games which I can play, like Mortal Kombat, or the original Dissidia Final Fantasy. There are also games like Blazblue, which are mostly voiced visual novels, but with text describing what the characters do. So, OCR works great for that. I just hate the Blazblue character select screen, since it's a selection wheel you have to turn, and it doesn't just snap to a single character either, oh no. You have to turn it until you get to one, and then it has to be exactly on that one point. But that's okay.<p>My point is, if I didn't have emulation on a computer or device that has OCR and such, I wouldn't know much about the games I do play. Even tutorial messages are text, so in many cases I wouldn't even know how to play the game, especially in more complex fighting games like Dissidia Final Fantasy. So, running games on the one portable device I do have with accessibility, my iPhone, would honestly be great. And the DS has a few fighting games at least, so thanks to the person that shared that. Now we just need PSP! And PS1 does have MK, and Soul Blade, so that'll be really fun!