AArch64 NEON has the URSQRTE instruction, which gets closer to the OP's question than you might think; view a 32-bit value as a fixed-precision integer with 32 fractional bits (so the representable range is evenly spaced 0 through 1-ε, where ε=2^-32), then URSQRTE computes the approximate inverse square root, halves it, then clamps it to the range 0 through 1-ε. Fixed-precision integers aren't quite integers, and approximate inverse square root isn't quite square root, but it might get you somewhere close.<p>The related FRSQRTE instruction is much more conventional, operating on 32-bit floats, again giving approximate inverse square root.