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Unreal Engine 5 gains WebGPU support

54 点作者 astlouis44大约 1 年前

7 条评论

astlouis44大约 1 年前
Hi everyone, I&#x27;m one of the founders of Wonder Interactive, and we develop the SimplyStream platform. We&#x27;re on a mission to bring compute-intensive games and applications to the web, and so for the past several years we&#x27;ve worked to port Unreal Engine to WebGPU and WebAssembly. We started supporting UE4, but quickly moved to UE5.<p>We also realized that there needs to be a smart way to deliver content in a performant and optimized way, so we start work on building an asset streaming system, that can load in game assets as needed. This is beneficial because you don&#x27;t require the whole app binary to be download to the end user, instead they can just download a small chunk, and the rest can be streamed in the background at runtime.<p>We&#x27;re very excited to have received an Epic Megagrant from Epic Games last year, to support our efforts.<p>Here&#x27;s a few links you can check out to learn more:<p><a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=TI3KVJFz2L0" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=TI3KVJFz2L0</a><p><a href="https:&#x2F;&#x2F;simplystream.com&#x2F;create&#x2F;blog&#x2F;an-update" rel="nofollow">https:&#x2F;&#x2F;simplystream.com&#x2F;create&#x2F;blog&#x2F;an-update</a><p><a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=TI3KVJFz2L0" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=TI3KVJFz2L0</a>
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speps大约 1 年前
2 months ago: <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=39385739">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=39385739</a>
jsheard大约 1 年前
Title is a little misleading, this appears to be UE5 ported to the web by a third party, not upstream support in UE5 proper.
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v1sea大约 1 年前
It&#x27;s neat, but I have a feeling this will result in very large downloads and long load times. Like the Unity WebGL exports of the past.<p>The car example <a href="https:&#x2F;&#x2F;car.tiwsamples.com&#x2F;" rel="nofollow">https:&#x2F;&#x2F;car.tiwsamples.com&#x2F;</a> took 120 seconds to load, making 1820 network requests, and transferred 392MB of data &#x2F; 487MB decompressed.<p>You can deliver a significantly better user experience by building for the web directly.
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mattlondon大约 1 年前
Either crashes my chrome to desktop, or comes up with a &quot;session error&quot;.<p>Needs some work still I guess, but looking forward to it.
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mightyenigma大约 1 年前
The shooter example worked great when I tried it a few months ago, and didnt take forever to load either. It really is a massive improvement over how ue4 official was handling html5 builds.
pjmlp大约 1 年前
Chrome just dies with some of the samples.
评论 #40100075 未加载