Can it build a C++ SFML application on windows?<p>I am now annoyed by the claims of those build systems. My own experience is using a visual studio project manually, and writing classic makefile for linux. Those are things I can't avoid learning.<p>The root of the problem is that windows/unix do things differently, but that doesn't change anyone's understanding of how a compiler/linker works.<p>I am against those build system: I need to learn how to use them, and I need to understand how they manage to "reunite" different toolchains.<p>Generally, I would guess I spend less time building something on each system with either visual studio/makefiles, than using a meta-build system.<p>Microsoft is at fault for making things differently, of course, but attempts to reunite platforms are often quite misguided<p>Of course, people who write libraries need those build systems, obviously, although I don't know what any other build system does better than CMake.