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WebGL Interactive Fractal Explorer

54 点作者 ath9212 个月前

5 条评论

nbardy12 个月前
The performance is quiet nice. I was able to find some very interesting patterns, unfortunately, it is quiet hard to find interesting spaces though given the UI.<p>The constant velocity is a problem. To dive deep into fractals you need to move at increasingly smaller scales<p>If there was a +&#x2F;- key that should shift the order of magnitude of velocity it would be very interesting
zamadatix12 个月前
Also <a href="https:&#x2F;&#x2F;hirnsohle.de&#x2F;test&#x2F;fractalLab&#x2F;" rel="nofollow">https:&#x2F;&#x2F;hirnsohle.de&#x2F;test&#x2F;fractalLab&#x2F;</a><p>You can customize the interface in the fragment shader tab (e.g. increase the iteration slider as GPUs in 2024 are a lot more powerful than 2011 :)).
esperent12 个月前
This is a lot of fun to play with, and it even runs on my phone. A couple of ideas - on mobile, using one finger to both zoom and pan means it&#x27;s hard to navigate precisely. Maybe one finger pan, pinch to zoom would be nicer? Also, to reduce the flickering while moving, I think there are techniques you can use for less noisy selection of points. Or for a simpler solution, apply fxaa or smaa (or even just a mild blur) to the first few frames.
评论 #40498044 未加载
nico12 个月前
This is amazing! Great work<p>It would be cool to define something like a 3d fractal game of life kind of visualization that produces a constantly evolving 3d scene (that changes without having to move, but also being able to move)
pjmlp12 个月前
Really cool stuff, congratulations.