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The state of Vulkan apps from 2015 to 2024, compared to DX12

3 点作者 acar_rag12 个月前

1 comment

the_csharp_dude12 个月前
Interesting, even if I think there&#x27;s still some data missing to draw personal conclusions.<p>Vulkan is hard, everybody knows that, and I do remember the hype behind it with Doom &amp; Doom: Eternal releases.<p>But I don&#x27;t think Vulkan is NEEDED all the time. Most of the indie games today can still be running using OpenGL without any doubt. Also, I would be interested to see something like this but for the gaming industry: is Vulkan considered as a production-ready API for Ubisoft &#x2F; CD Projekt &#x2F; ... for example, and if not &quot;why?&quot;.