I'm absolutely loving the video presentations from GDC: https://www.youtube.com/@Gdconf And wanted to find more non-GDC video lectures about making of video games, game design, board games, game mechanics, or generally gamificaiton.<p>My favorites so far have been: "How I got my Mom to play through Plants vs Zombies" , "Designing Marvel Snap", and "Balancing Mechanics for Your Card Game's Unique Power Curve"<p>What's your favorite?
I liked "The Best and Most 'Stealable' Mechanics from Tabletop RPGs"<p><a href="https://www.youtube.com/watch?v=6sXdCKd0XdE" rel="nofollow">https://www.youtube.com/watch?v=6sXdCKd0XdE</a><p>I like discovering clever boardgame mechanics and finding ways to incorporate them into video games.<p>Thanks for the heads up on "Balancing Mechanics for Your Card Game's Unique Power Curve". Very relevant for me right now!<p><a href="https://www.youtube.com/watch?v=ul1MSQ8aW00" rel="nofollow">https://www.youtube.com/watch?v=ul1MSQ8aW00</a>
GDC video from Spiderweb software<p><a href="https://youtu.be/stxVBJem3Rs" rel="nofollow">https://youtu.be/stxVBJem3Rs</a>
GDC videos are great. Maybe too specific and also more related to technical artist but I found the videos Martin Donald put together really nice: <a href="https://youtu.be/KfphtLRoUB0?si=FkYb5F8Wui79mQzb" rel="nofollow">https://youtu.be/KfphtLRoUB0?si=FkYb5F8Wui79mQzb</a><p>Unfortunately there are only a handful, but quality over quantity right.
I like the fallout creators channel. It's more reflections on his past projects, but lots of nuggets in there that apply to any software project / company.<p><a href="https://www.youtube.com/@CainOnGames/videos" rel="nofollow">https://www.youtube.com/@CainOnGames/videos</a>