If you haven't had the chance, watch this keynote by Farbrausch (creators of kkrieger). It goes in detail about how the enginer, textures, and animations were made.<p>The use of inverse kinematics to force animations is so brilliant.<p><a href="https://www.youtube.com/watch?v=uUfV41HE_Dg&list=PLHnFVcTJWn1gWq9HhT3l8OwmcQ08VChDQ&index=1" rel="nofollow">https://www.youtube.com/watch?v=uUfV41HE_Dg&list=PLHnFVcTJWn...</a>