> “Whether it’s for games, films or anime, we don’t have that much IP that we fostered from the beginning,” the company’s chief financial officer Hiroki Totoki told FT. “We’re lacking the early phase [of IP] and that’s an issue for us.”<p>I read this from Playstation before, but the quote makes 1% more sense when it's expanded to anime and films.<p>It's still stupid because they are doing the exact same thing in film as in games these days: relying on Spiderman (among other 3rd party franchises) to basically carry their portfolios with some of the best talent in the business. It seems like their narrative doesn't match their actions.<p>(I won't be too harsh on the anime sector, because being realistic: 90+% of anime are adaptations of something else and manga/ln properties do tend to actually stay in ownership of the author).<p>>with costs ballooning 40-60% due to growing budgets in Japan and a limited number of animators in the anime industry.<p>One look at the budget of an anime and the compensation of an animator and these claims instantly shift to "animators finally getting tired of being abused". Even the games industry can't compared to how utterly grinded the animators are, while paid even worse to boot. That's a very deep topic to go into itself so I'll just say that the structure of the anime committee needed to die yesterday. It's a borderline cabal.<p>Someone wanting a deeper dive into the structure can watch this video as an introduction: <a href="https://www.youtube.com/watch?v=iExwO1v_V-s" rel="nofollow">https://www.youtube.com/watch?v=iExwO1v_V-s</a>