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Valve announces Frog Protocols to bypass slow Wayland development

38 点作者 DonnieBurger8 个月前

3 条评论

tslocum8 个月前
Oof. I can understand why Valve wants to push this forward. But bypassing the existing protocol development just doesn&#x27;t seem right.<p>Has Valve made every effort to assist in moving the official protocol forward before resorting to this? Reading the MR comments, the concensus seems to be that any remaining delay in publishing an official protocol is just a lack of maintainer&#x2F;contributor activity. Seems like a perfect place for Valve to invest some man-hours and get it over the finish line.
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jauntywundrkind8 个月前
&gt; <i>users who want better GPU-bound performance and their games to not freeze and disconnect them when occluded have been forced to use X11&#x2F;XWayland.</i><p>Can confirm. I often will leave na idle game or two running, but with Wayland most of these games wont run, will freeze, if I&#x27;m on a different virtual desktop. There&#x27;s suggestions to shrink it to a really small window size &amp; float it on every desktop, which is well, some kind of workaround.<p>There&#x27;s lots of experimental protocols.out there. I&#x27;m not sure how notable or exceptional this act is.
skeptrune8 个月前
Doesn&#x27;t seem healthy for community that they are jumping the gun like this
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